Thursday, May 28, 2009

Interning

So I've been in LA for a few days now (and I'll be here until mid-June), interning with my uncle for 3d Animation. It's been cool seeing what they do here and I'm learning a lot. I'll be here for a couple more weeks, with the exclusion of being at E3 for a few days during work hours (so I won't be doing much 3d during those days).

I've still got a ways to go with what I want to accomplish 3d Animation-wise here, learning Maya and potentially After Effects. Hopefully I'll be able to retain most of the things I'm cramming into my brain right now. I want to be far ahead of all my classes when it comes to advanced 3d stuff, so I can end up concentrating on personal projects to get me good money when I get out of school.

I'm trying to finish my website before next week before E3 and get some Closure concepts done. We'll see how it goes.

It has been quite a busy month!

Monday, May 18, 2009

Professionalizing

Long since I started doing internet fun-things, way back when I started using RPG Maker and slowly progressing to Flash and Photoshop, I was using the name 'Starogre'. I eventually created a character for the name and it caught on so I started theming my Flash movies and Website off of it. But now, getting work and getting jobs and getting paid requires your real name in real life - not a username. So I'm transitioning from 'starogre' to 'jonschubbe' as a way to make my online appearance more professional, and so potential clients or developers see me as a person rather than a fictional storybook or video game character.

I notice I am slowly being known as my real name by a few acquaintances online so it's not out of the question that I am known for who I actually am. So far, I've made a twitter, an art blog (this one; or so it will be when I get more stuff done - and I'll eventually connect this with my website), co-writing for the Closure Game Dev blog, creating a new website, and from that I got a new email address.

The reason I'm becoming so 'professional' all of a sudden is because I'm attending E3 this year to demo Closure so I need to be presentable and have all of my information ready. I made a more indepth post about it here.

So make sure to follow this blog for future updates on my illustration, animation, and games! Follow me on twitter, too, and be sure to keep up to date on the latest Closure updates on its blog as well.

My site should be up within the next week or so.




And here is a picture of my first personal business card ever. I will be handing them out at E3 along with the Closure ones.